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Medal of Honor – Review

November 1, 2010 Leave a comment

Beards of cool now, not creepy.

So I wasn’t going to buy Medal of honor. It came out too close to Black Ops for me to justify it but then the wife came to the rescue. She decided to trade in her Wii and all the games so she could get more Professor Layton games on the DS. I convinced her she should get me Medal of honor as well.

So here’s a quick review. It’s alright. End.

Ok so you want more detail. (I know you don’t just humour me.) The campaign is shorter, shorter than MW2 even. I think I did it in 5 or 6 hours, on normal. The game is stupidly easy. It’s dramatic and it’s cinematic but sometimes you just feel like you’re along for the ride, not actually knee deep in the shit.
There is a nice variety to the missions though so it never gets boring but it does feel like it’s all too brief. In the end I had fun for the brief time it went on but at the end I didn’t really feel like it had blown me away. (That’s what she said).

So multiplayer, it’s alright. The problem with FPS shooters is they seem to not realize why Call of Duty is so popular. In COD you have so much choice and variety. Lots of game modes, lots of maps, lots of weapons, lots of attachments, perks and so on. It’s what keeps you playing.
MOH isn’t a bad MP experience but I don’t know what would make me keep playing it. There are a total of about 12 weapons I think. You have to pick a rifleman class, a spec ops class or a sniper class. That’s it; you can barely customize your kit at all. So there is no drive to unlock things, once you’ve unlocked the red dot site for each weapon (or a better scope in the case of the sniper kit) there is nothing else useful to aim for.
The biggest problem for this game though is the spawn system and map design. There are several maps on the game where you can see from your side of the map all the way into the enemy spawn. Many a time playing over the weekend I found myself spawning and dying before I had a chance to move. I did the same thing if I’m honest. Found myself a nice little spot on the map and waited for people to spawn in.
It’s terrible, avoiding spawn camping should be a fundament of map design in a game of this kind. If you’re going to have fixed spawn points you shouldn’t be able to see them from across the map.

To sum up I’ll play this until black ops comes out but I doubt I’ll play after. It’s a good effort but too many fundamental mistakes take a way from the fun.